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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Decal_LightFootprint@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Decal_Nahida@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Decal_OneTex_New@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Decal_OneTexMask_StarSky@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Decal_OneTexWithDetail_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Decal_OneTexWithEleID@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Decal_Puddle@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Dissolve_4Texs_Edge_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Dissolve_4Texs_Remap_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Particles=Dissolve_4Texs_VertexAni_New@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=HoudiniAMT@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=Ice#Gadget@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=Lightning@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=MusicNoteStone@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=TransparentGlasses@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=UI#Photo@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=VolumeCloud@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Scene=Wet@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=SceneObject=Base@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Shadow=Draw#Shadow@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Shadow=Paste_Camera_Shadow@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Shadow=Paste_Shadow@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Shadow=ShadowMap#Baking#Replacement@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Terrain=Blend#Stone#Erode@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Terrain=BlendStoneHLOD@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Terrain=BlendStoneLOD2#New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Terrain=Sand-Dune-UVmove@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Terrain=Sand-Fall@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Terrain=Terrain#Mesh-LOD2@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Terrain=Terrain#Mesh@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Effect_Mirror@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Lightning_DeformCurve@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Lightning_DeformMap@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_Dissolve_4Texs_VertexAni_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_Dissolve_OneTex@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_Distortion_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_Freasnal_Screen_Cube@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_OneChannel_MotionVectorDynamic@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_UVmove_2Mask@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_UVmove_TwoColor@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Effects=Particle_VertexAni_Butterfly@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardFace@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardFace_Spine@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardFace_SpineBack@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardFrame@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardFrame_TextMesh@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardFrame_TextMesh_Forward@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardGlow@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Gcg_CardShadow@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=SpiritWolf@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=Table=Baked#Light#Overlay@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=UI=Base#12x#HDR@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=UI=Particle_UVmove_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=TeyvatCard=UVmove_SecUV_OnMask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Uber=Scene_Uber_BillOutline@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Uber=Scene_Uber_Crystal@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=Uber=SceneUberTemplate@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Base#4x#HDR@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Base_InScene_BeforePostProcess@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Builtin_Particle_Additive@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Colorize@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=DamageText@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Effect_Crystal_StyleA@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Effect_Dissolve_BaseMask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Effect_Dissolve_Ramp@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Effect_Fresnel_Mask_LerpColor@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Effect_VertexAni_NormalTex_Hair@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Gacha_Galaxy@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Gacha_Ground@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Gacha_Skybox@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Galaxy@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=HomeworldStarCloud@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Hue#and#Saturate@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Image#Pattern#Blend@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Image_Billboard_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=LotterySkybox@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Masked#UV#Scroll@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Metal#Floor@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Mono#Color@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_Additive@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_CustomData_MaskUVOffset@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_Dissolve_4Texs@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_Dissolve_4Texs_Remap@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_Dissolve_OneTex@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_Freasnal_Screen_Cube@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_Fresnal@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_UVmove_2Mask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Particle_UVmove_TwoColor@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Simple#Text@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Skybox@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Speedline@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Sprites=Mask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=StarCloud@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Dissolve@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Dissolve_Edge@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Dissolve_Mask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Eff_Circle@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Flowmap@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Gradient@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_knapsack_Effect_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_knapsack_Effect_Simple@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_LockArea_Shading@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Minimap_Fog_New@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Minimap_Fog_OpenArea_BaseMap@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Minimap_Fog_OpenArea_ClipMask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Minimap_Fog_OpenArea_GlobalFog@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Minimap_Fog_OpenArea_OutLine@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_MiniMap_Mask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Minimap_UV_Noise@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_Noise@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_SDF_Colorize@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_UVMove@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=UI_UVMove_SpriteA_Mask@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=WaterMark@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UI=Wormhole@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UnityBuiltin=Legacy#Shaders=Diffuse#Transparent@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UnityBuiltin=Legacy#Shaders=Diffuse_Transparent_Billboard@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UnityBuiltin=Legacy#Shaders=Simple#Trans@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UnityBuiltin=Legacy#Shaders=Transparent=Cutout=Diffuse@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/miHoYo=UnityBuiltin=Legacy#Shaders=Transparent=Cutout=VertexLit@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/Nature=Afs#Broadleaf#New#Animation@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/Nature=Afs#Bush@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/Nature=Afs#Simple#Tree#v4#New#Combine@compile 1
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Assets/Standard Assets/ShaderVars/Rel/Android/Nature=Afs#Simple#Tree#v4@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/Nature=Afs#Tree#Leaf#Animation#Death#Zone@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/Projector=LightMine@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/UI=ColorPickerAlpha@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/UI=ColorWheel@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/Unlit=Eff_StarBit@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/Unlit=Transparent#Cursor@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/Unlit=Util_HalfResParticleStencil@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/VolumetricCloud=DistanceFieldCloud@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/VolumetricCloud=SDF-Cloud-Stylized@compile 1
Assets/Standard Assets/ShaderVars/Rel/Android/VolumetricCloud=SDF-Cloud@compile 1

